Just for entertainment purposes, I'm going to describe a fictional society dominated by Quadra values (maybe someone can write a book on that):

4000 years into the future, the land on this planet is equally divided into four continents, with one for each Quadra: Alpha Land, Beta Land, Gamma Land, and Delta Land. Each of these continents have a distinct culture, and is further subdivided into distinct countries based on hundreds of other typological parameters. The four Quadra are ruled by the World Government with elected officials from each continent on a yearly basis. Children on the planet are born in artificial incubators on a large island outside of the four continents, and are genetically selected to survive without parental help. After they are born from the sperm and egg bank, they receive a gene test to determine their type (with other parameters). They are then educated in mix Quadra schools on the island until the age of 12, and wear uniforms associated with their Quadra. Afterwards, they are sent into their respective continents:

1. In Alpha Land (yellow team), the cities are divided into tiny cute French houses with video game cafes all over town. The schools there focus on language studies, abstract mathematics, culinary arts, and home economics. The country produces the majority of the World's food exports, and the people there are excellent foreign language interpreters (with an average person capable of speaking at least 5 languages). They also provide cleaning services for people of other continents. Be careful though, they may gossip behind your back in a language you don't understand! Alphas also produce intricate scientific theories that are borrowed by Gamma Landers for their new business ventures.

2. In Beta Land (red team), the towns look like war torn ruins on the surface of the continent. However, a beautiful cyberpunk city runs underground for miles on end. The schools there focus on theatre arts, military strategy, war craftsmanship, and memorizing propaganda. Each year, 17-18 year old Beta Landers interested in joining the military must compete on the surface of their continent using weapons and strategies taught in school. The outcome of the tests will determine their military ranking but subsequent exams can alter things. Betas produce the majority of the World's military equipment. They are also invested in news reporting, music, and therapy for soldiers with PTSD from their battle exams.

3. In Gamma Land (blue team), the cities there are covered by capitalistic skyscrapers. The schools there focus on business studies, engineering, making pop music, and seducing rich people. The schools take place in private companies, and lecture-based traditional classes are very limited. Due to the restless of the students however, 95% of them dropout of school anyways to pursue their own thing. A sizeable proportion of Gamma Landers become the world's major economic forecasters, business people, and entertainment providers. Also, prostitution is legal in Gamma Land, and both selling sex and compensated dating are actively encouraged ways of making money.

4. In Delta Land (green team), the towns are made of wooden houses surrounded by natural scenery. The schools there focus on resource gathering, meditation, historical studies, and creative writing. Deltas are involved in fishing, logging, mining, hunting, and other ways of collecting resources, and many of these people often start working immediately after they land on the continent. Optional liberal art courses are available for people of all ages, and many of the graduating students become world renown writers and activists. Delta Landers places a lot of importance on respect and appreciation, and they spend four hours a week making ceremonies for people who suffered in the past due to any kind of injustice whatsoever.