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  1. #1
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    Quote Originally Posted by BulletsAndDoves View Post
    IP: Not prone to many physical disorders, but the 2nd weakest type. Stereotypical slow/sluggish strength with short surprising bursts of powerful gonzo porn energy to cripple/main an opponent or multiple opponents at once.

    EP: 2nd strongest type physically. Keeps head in the game, steady and powerful movements. Paces and focuses self, can be on the slow side though.

    EJ: The strongest type physically. Keeps up both speed and endurance.

    IJ: The weakest type physically, Se-polr makes them the type most likely to have a lot of physical disorders sadly. Need to put a lot of effort not to get physically down. When they do strike, they also are not very coordinated or focused.

    I feel sorry for IJs. Weakest type physically and they're not even the strongest type magically either. They are so victimy and need so much protection.
    I see this differently, I don't see one type as exclusively strong or weak, generally I think...

    Physical Power = Sensing
    Magical Power (which I don't believe in magic physically, but the closest thing to it in rl) = Intuition

    IJ: Slow steady measured. Most effective when prepared. Least effective off-guard.

    IP: Open relaxed focused. Most effective when entranced. Least effective when distracted/bothered.

    EJ: Productive collected energetic. Most effective when order/organized. Least effective when confused/frustrated.

    EP: Spontaneous impulsive adaptive. Most effective when on the spot and stimulated. Least effective when bored/drained.

    ---------------------------
    Now take sports....

    IJ = Trains and drills actions to perfection through routine and rigor. Learns to recognize situations in which tactics apply and utilizes pre-drilled tactics.

    Key to defeating IJ in competition -- Throw them off guard, don't fall into their "boxed" situations

    IP = Practices art of movements, develops grace in action. Alleviates mind from task and focuses on tactics.

    Key to defeating IP in competition -- Distract them, deceive them, annoy and pester them, try to shatter their focus

    EJ = Breaks actions down into a series of commands or instructions, learns to perform by following this procedure. Tactical thinking focused on rules of the games and constraints, tries to force situations to being on their home turf.

    Key to defeating EJ in competition -- Create disorder, shake things up, play by new rules, introduce unfamiliar situations.

    EP = "Mindless" spontaneous play, develops skill through trial and error. Tactics come from spontaneous ideas about how to deal with a current situation.

    Key to defeating EP in competition -- The change up, go from fast periods of quick intense excitement to slow periods of sloth like remission. This should cause the EP to become tired and disengaged and have their attention drift to something else.

    ---------------------------------------------------
    Now lets take magically, I'll use an RPG to talk about this since once again I don't actually believe in spells in rl, I believe in intuition as having an apparent "magical" like quality to it.

    IJ Spellcaster = prepares spells from a wide selection, used them conservatively and judiciously in critical situations, rations mana ahead of time to a preset number of spells, replenishes energy when close to empty
    IP Spellcaster = spells come naturally without preparation, but leaves them drained of mana, uses mana conservatively to the situation, rests/meditates to replenish
    EP Spellcaster = spells come naturally without preparation, uses mana wastefully, requires constant source of energy/stimulation to recharge mana
    EJ Spellcaster = prepares spells from a narrow selection, uses them frequently in required situations, recharges mana on a regular basis to remain active
    Last edited by male; 07-24-2010 at 02:54 AM.

  2. #2
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    Wow, every time I read a J description, I really don't want to be one.
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    Quote Originally Posted by Ashton View Post
    Haha. Remember when we thought we were ESTps?
    Yeah...surely if that means I don't have to "Breaks actions down into a series of commands or instructions, learns to perform by following this procedure." I might want to go back to it, lol.
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  4. #4
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    Quote Originally Posted by FDG View Post
    Yeah...surely if that means I don't have to "Breaks actions down into a series of commands or instructions, learns to perform by following this procedure." I might want to go back to it, lol.
    I think of that as the most extreme case.

  5. #5
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    Quote Originally Posted by Ashton View Post
    Lol, yeah. If that were really true, I'd have jumped ship to a different type a long time ago.
    I'm sure

    Quote Originally Posted by great socionics observation
    But get an EJ and an EP together in a parking lot at night, and the EJ is more likelier to win I hate to say it but it's true.
    Is a much clearer viewpoint of the ENTj lol. You probably will accept that one on the grounds that its something you like to identify with, rather than on the grounds that it in anyways is a logical derivative of what socionics really tells us about the types.

    Your too real world, you don't know how to deal with figurative things. What I wrote was an extreme case that exemplified the attributes of the EJ temperment to a polarized extreme. You sure you aren't an ESTj or ESTp? You don't seem to be capable of competently working with abstractions or overlooking details to get at the big picture, you seem to nitpick details, which is more in line with the sensing dicotomy.

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    Quote Originally Posted by HaveLucidDreamz View Post
    Is a much clearer viewpoint of the ENTj lol. You probably will accept that one on the grounds that its something you like to identify with, rather than on the grounds that it in anyways is a logical derivative of what socionics really tells us about the types.
    I know you're not talking to me, but I'll reply nonetheless. I think the energy-expenditure description of the OP is spot on, I completely relate to how EJ is described. Yours seemed way too extreme; you can play in an on / off highly energetic fashion, yet still not necessarily be algorithmic in your behavior, the matters are not inextricably intertwined. An EJ-Ni can use its Ni to "invent" a pass, dribbling, shoot, movement; an EJ-Si can use its Si to precisely dribble a high number of players, shoot, etc.
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  7. #7
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    Quote Originally Posted by Ashton View Post
    Who cares about the "logical derivatives" of what Socionics tells us about types.
    Obviously you don't but just because said person doesn't care about something doesn't mean it is useless. Like for example I don't really care what you think... and does that mean your mind is useless?

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  9. #9
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    Quote Originally Posted by Ashton View Post
    Nah. But it probably makes you a dickwad.
    Yea it does, but it doesn't phase me too much.

    Quote Originally Posted by FDG View Post
    I know you're not talking to me, but I'll reply nonetheless. I think the energy-expenditure description of the OP is spot on, I completely relate to how EJ is described. Yours seemed way too extreme; you can play in an on / off highly energetic fashion, yet still not necessarily be algorithmic in your behavior, the matters are not inextricably intertwined. An EJ-Ni can use its Ni to "invent" a pass, dribbling, shoot, movement; an EJ-Si can use its Si to precisely dribble a high number of players, shoot, etc.
    Gah... wait I'm confused here slightly....

    are you saying you can play in an on / off highly energetic fashion, yet still not necessarily be algorithmic in your behavior, the matters are not inextricably intertwined. An EJ-Ni can use its Ni to "invent" a pass, dribbling, shoot, movement; an EJ-Si can use its Si to precisely dribble a high number of players, shoot, etc is what you think about temparments or what I said???

    Also I really think this isn't something to be to critical about I suspect the difference lies in the fact I'm writing about internal mechanistic processes that occur at some theoretical level... you're talking about outward reality.... they are not the same perspective... and personally I feel like one isn't better than the other... they are just different... yet I always get criticized for this shit as if it were such a crime or faux pass to think in terms of abstract thought which is disconnected from immediate reality. I'm not attempting to claim anyone else is wrong here, I'm just defending my post, which seems to dig my hole deeper... I don't understand it.

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    Quote Originally Posted by HaveLucidDreamz View Post
    Now lets take magically, I'll use an RPG to talk about this since once again I don't actually believe in spells in rl, I believe in intuition as having an apparent "magical" like quality to it.

    IJ Spellcaster = prepares spells from a wide selection, used them conservatively and judiciously in critical situations, rations mana ahead of time to a preset number of spells, replenishes energy when close to empty
    IP Spellcaster = spells come naturally without preparation, but leaves them drained of mana, uses mana conservatively to the situation, rests/meditates to replenish
    EP Spellcaster = spells come naturally without preparation, uses mana wastefully, requires constant source of energy/stimulation to recharge mana
    EJ Spellcaster = prepares spells from a narrow selection, uses them frequently in required situations, recharges mana on a regular basis to remain active
    I must confess that I actually have a very Ij RPG playing style.

    EDIT: Ej when powerleveling, of course.

  11. #11
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    Quote Originally Posted by MatthewZ View Post
    I must confess that I actually have a very Ij RPG playing style.

    EDIT: Ej when powerleveling, of course.
    hmm interesting... I would elaborate on my personal experiences but I don't want to derail this topic =p

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    Quote Originally Posted by HaveLucidDreamz View Post
    IJ: Slow steady measured. Most effective when prepared. Least effective off-guard.

    IP: Open relaxed focused. Most effective when entranced. Least effective when distracted/bothered.

    EJ: Productive collected energetic. Most effective when order/organized. Least effective when confused/frustrated.

    EP: Spontaneous impulsive adaptive. Most effective when on the spot and stimulated. Least effective when bored/drained.

    ---------------------------
    Now take sports....

    IJ = Trains and drills actions to perfection through routine and rigor. Learns to recognize situations in which tactics apply and utilizes pre-drilled tactics.

    Key to defeating IJ in competition -- Throw them off guard, don't fall into their "boxed" situations

    IP = Practices art of movements, develops grace in action. Alleviates mind from task and focuses on tactics.

    Key to defeating IP in competition -- Distract them, deceive them, annoy and pester them, try to shatter their focus

    EJ = Breaks actions down into a series of commands or instructions, learns to perform by following this procedure. Tactical thinking focused on rules of the games and constraints, tries to force situations to being on their home turf.

    Key to defeating EJ in competition -- Create disorder, shake things up, play by new rules, introduce unfamiliar situations.

    EP = "Mindless" spontaneous play, develops skill through trial and error. Tactics come from spontaneous ideas about how to deal with a current situation.

    Key to defeating EP in competition -- The change up, go from fast periods of quick intense excitement to slow periods of sloth like remission. This should cause the EP to become tired and disengaged and have their attention drift to something else.
    I like these.

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