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Thread: Hobbies and interests of INTjs

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    Luke's Avatar
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    Worldbuilding is easy to lose a lot of time in. Orion's Arm is a good one I've dumped lots of hours into reading. I like hard sci-fi because it makes me think they are on track for the real future. Megascale space habitats are a fascination of mine, have been since I read ringworld. Regular space colonies are also fascinating -- planets are such a waste of material when you think about it.

    Utility Fog is another one of the really interesting ideas that I've spent a lot of time thinking about. Essentially it is a set of nanobots which lock arms, but can let go at intervals and thus be programmed to act as any substance -- breathable air, concrete, water, etc. It could be used to simulate gravity convincingly, or give you flight in a gravitational environment. The tiny arms would let them act as generators, capable of gathering energy from the tiniest currents of air.

    I guess I am fascinated by potential practical applications. The fact that esperanto is easier to learn yet arguably just as beautiful and useful as natural languages makes me consider it an incredibly good idea. While I get the idea of lojban as a way to explore the saphir-worf hypothesis, that doesn't really do much for me. And I don't really feel learning klingon or elvish is going to do me any good in life...

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    Sauron, The Great Enemy ArchonAlarion's Avatar
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    Quote Originally Posted by Luke View Post
    Utility Fog is another one of the really interesting ideas that I've spent a lot of time thinking about. Essentially it is a set of nanobots which lock arms, but can let go at intervals and thus be programmed to act as any substance -- breathable air, concrete, water, etc. It could be used to simulate gravity convincingly, or give you flight in a gravitational environment. The tiny arms would let them act as generators, capable of gathering energy from the tiniest currents of air.
    For Basilicus, I'm considering making a civ around this sort of technology. I'm going to weave socionics material (not by name, that would be corny) into it, so that the elements represent root processes in shaping the utility matter. There will be a philosophy/spirituality based around the use of the elements, so that the feel of the race is sort of elfish/eldarish (not sure what the species will specifically be evolved from, but their contemporary state will be formless and arcane).

    So, the use of "external field statics" for example would be for reformatting multiple systems (ships, architecture, minds, etc) to operate on the same root mechanisms, thus making communication and adjustment easier between them.

    Maybe I'll have the civ separated into 4 nations as well for the quadras, with a 5th administrative caste.

    Not totally realistic, but w/e
    The end is nigh

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