Chat conversation, going from bottom to top.
14/10/2010 02:30 <labcoat> debatable whether it's more important
14/10/2010 02:30 <labcoat> Trev it's about on the same level
14/10/2010 02:30 <Trevor> isn't like P/J the most important when it comes to intertypes
14/10/2010 02:30 <labcoat> statics and dynamics think in completely different ways... it is the most fundamental divide
14/10/2010 02:29 <Vero> It also divides the idea of "clubs"
14/10/2010 02:29 <labcoat> the intertype rule is "quadras get along well" but also "statics complement dynamics"
14/10/2010 02:29 <Trevor>
14/10/2010 02:28 <Bionicgoat> i just don't love it
14/10/2010 02:28 <Bionicgoat> actually i don't hate meatloaf
14/10/2010 02:28 <Bionicgoat> meatloaf for dinner tonight
14/10/2010 02:28 <labcoat> trev, it divides quadras up in a way that gives rise to duality
14/10/2010 02:28 <Bionicgoat> i hate meatloaf
14/10/2010 02:27 <ArchonAlarion> It is fundamental, seeing as it directly relates an element to another by functional organization
14/10/2010 02:27 <Bionicgoat> dead things but they know where you are and come at you
14/10/2010 02:27 <Trevor> foundation? how so?
14/10/2010 02:27 <Bionicgoat> yeah vero
14/10/2010 02:27 <Bionicgoat> undead zombies who want to give you scabies
14/10/2010 02:27 <Vero> It would be pretty insane. Especially when you started running into loved ones
14/10/2010 02:26 <labcoat> most people are too dense to even realize Static/Dynamic is the foundation of socionics
14/10/2010 02:26 <Bionicgoat> not virus zombies
14/10/2010 02:26 <labcoat> trev, a second Static/Dynamic dichotomy that NO ONE knows about
14/10/2010 02:26 <Bionicgoat> undead zombies
14/10/2010 02:25 <Bionicgoat> imagine how unbelievably creepy real zombies would be
14/10/2010 02:25 <Trevor> loosely i intuit all this shit is important
14/10/2010 02:25 <labcoat> yeah dead rising is the ultimate feelgood game
14/10/2010 02:25 <ArchonAlarion> yeah vero
14/10/2010 02:25 <ArchonAlarion> *eve
14/10/2010 02:25 <ArchonAlarion> yes they itch. especially in the ve
14/10/2010 02:25 <Vero> Party of me wishes, just for a day, that I could live out the video game dead rising. Honestly, when they have virtual reality video games, I hope they recreate dead rising so I can play it
14/10/2010 02:25 <Trevor> i have no firm opinion on the matter
14/10/2010 02:24 <ArchonAlarion> they could call the movie "ded bugs" or something.
14/10/2010 02:24 <Bionicgoat> do they itch?
14/10/2010 02:24 <ArchonAlarion> im a new form of zombie... not a mutant rabies zombie, but a mutant SCABIES zombie... MY NE PERCEPTION IS EXPANDING
14/10/2010 02:23 <labcoat> even smilex thinks it's just superficial object/field distributing stuff
14/10/2010 02:23 <Bionicgoat> scabie apococalypse! flee!
14/10/2010 02:22 <Bionicgoat>
14/10/2010 02:22 <labcoat> no one else cares to investigate this
14/10/2010 02:22 <Vero> people, take out your shot guns, they've burrowed into his brain
14/10/2010 02:22 <labcoat> trev, this is revolutionary stuff. only you and I have this power
14/10/2010 02:22 <Trevor> but would like to be enlightened
14/10/2010 02:22 <Vero> at scabies talking
14/10/2010 02:22 <Vero> I loled
14/10/2010 02:22 <Trevor> i dunno wtf are you talking about
14/10/2010 02:22 <labcoat> this makes Taciturn/Narrator the most underrated dichotomy
14/10/2010 02:22 <labcoat> Static/Dynamic is the most powerful dichotomy in socionics
14/10/2010 02:21 <labcoat> Taciturn/Narrator is like the counterpart to Static/Dynamic
14/10/2010 02:21 <Trevor> Merry is Taciturn N narrative S
14/10/2010 02:21 <labcoat> yes, generally put Alpha NTs and Beta STs
14/10/2010 02:20 <Trevor> So do ENTp and ESTp
14/10/2010 02:20 <labcoat> but when I check it with my ISTj brother, it's there.
14/10/2010 02:19 <labcoat> this is something no one ever realizes
14/10/2010 02:19 <labcoat> there you go, deep secret no1
14/10/2010 02:19 <labcoat> INTj and ISTj have Taciturn N - Narrative S duality
14/10/2010 02:19 <Bionicgoat>
14/10/2010 02:19 <Bionicgoat> shit. conversation killer sorry
14/10/2010 02:18 <Bionicgoat>
14/10/2010 02:18 <labcoat> like saying INTjs are psychopaths
14/10/2010 02:18 <ArchonAlarion> lmao
14/10/2010 02:18 <ArchonAlarion> i may care, if i understand them better
14/10/2010 02:17 <Bionicgoat> that's just the scabies talking
14/10/2010 02:17 <ArchonAlarion> oh i dont care about the dichotomies. Just his book presented the types in a way that made things clearer and more generally applicable
14/10/2010 02:17 <labcoat> Taciturn Logic, the Logic that Delta ST and Alpha NT have in common
14/10/2010 02:16 <labcoat> like the ability to conjure up new function symbols out of nowhere
14/10/2010 02:16 <Trevor> or functions have types
14/10/2010 02:16 <labcoat> i think it harbors very deep secrets
14/10/2010 02:16 <Trevor> type has functions
14/10/2010 02:16 <labcoat> Taciturn/Narrator is the craziest dichotomy in socionics
14/10/2010 02:16 <labcoat> Static type has Static functions
14/10/2010 02:15 <labcoat> it's already in the IE definitions so kinda redundant
14/10/2010 02:15 <Trevor> man you come right out of a comic book
14/10/2010 02:15 <Trevor> so static/dynamic is rubbish?
14/10/2010 02:15 <labcoat> i'd say only Process/Result, Positive/Negative and maybe Taciturn/Narrator are worth looking into
14/10/2010 02:14 <labcoat> most of the dichotomies hardly exist in any meaningful way
14/10/2010 02:14 <labcoat> the names he introduced are the only useful thing about his work
14/10/2010 02:13 <labcoat> reinin is overrated
14/10/2010 02:13 <Trevor> even they can do nothing against reinin dichotomies