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    Cool online fps multiplayer space combat shield graphics designs

    morphing big zones that have circular edges that morph arround like bubbles going arround in loops that go in random mixes of shifts of patterns completely randomly and quick as 2d blobs.-these patterns are see-through and function alot like how sunglasses are see-through and pulse fast at 5-25 fps which somebody can set the ammount of fps in the controls menu in the game.where modes can be earned as your rank/level increases online with a ps5 for example.certain ranks can earn x-ray vision that lasts 30 seconds in the game from earning 6 kill killstreaks for example.others can see your huge shield which also makes your weapons shots holographic to make this mode extra surreal.
    Last edited by dangerbird89; 08-23-2021 at 04:23 AM.

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    energy equals mass times the speed of light cubed equals dark energy is the physics of 3D online multiplayer videogaming of 8 billion humans minds making the planet spin faster due to 8 billion minds fifth dimensional dark energy being so many multiples faster from fast videogame action where this mind-reality connection makes the planet spin faster as an experiment done to research absurd possible quantum physics possibilities of many absurd kinds.the goal is to make an online videogame revolution.

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    Making artificial worlds and alien constructs of an ascended platform is always regurgitating the festival banquet of long leaps of faith to harbor and portray the future in a carefree and extreme lordship dungeon cracking the highest gateways.
    Chinese Fortune Cookie ~ A fair face may fade, but a beautiful soul lasts forever. Lucky Numbers - 53, 10, 29, 14, 1, 21
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    yeah that's how it usually goes on most planets full of raptor wizardry but this is a planet full of lizards known as humans to most humans so then how do raptor wizards teach lizards how to lay eggs full of this kind of cash money gold in the 1st post itt mofo.thats the real question.

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    LMAO
    The Barnum or Forer effect is the tendency for people to judge that general, universally valid statements about personality are actually specific descriptions of their own personalities. A "universally valid" statement is one that is true of everyone—or, more likely, nearly everyone. It is not known why people tend to make such misjudgments, but the effect has been experimentally reproduced.

    The psychologist Paul Meehl named this fallacy "the P.T. Barnum effect" because Barnum built his circus and dime museum on the principle of having something for everyone. It is also called "the Forer effect" after its discoverer, the psychologist Bertram R. Forer, who modestly dubbed it "the fallacy of personal validation".

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