Quote Originally Posted by Myst View Post
That's not exactly a problem on its own.

Lol. Do you wanna be Ti PoLR, now?

Why on earth would Typer have "absolutely no idea". That's not exactly true. There is more consistency than that in this world. Simple as that.

There is only one way it would be true - if the situations are distributed carefully in a way that when Bill spends time with Typer it's only situations where Bill uses the -say- learned Fi norms but is otherwise an SLE. But just how likely is it that Bill is going to carefully pick such situations only. He doesn't even have the means to do so.

If we had more precise objective tools to investigate the brain and better understanding of it in general then this wouldn't be an issue. Obviously I am going beyond socionics here and talking about information processing of the brain in general.
Ti PoLR? My logic is sound. And yes, it is exactly true. You do not know what you do not know. It is an assumption based on one's own pride to do otherwise. What isn't sound is to equate one's overall behavior to a timeframe that is a minority of one's behavior. Simple as that? No. You're making a ludicrous claim that people display the same behaviors independent of environment. If you're going to be in an environment, you adapt to suit it, or you clash with it. That's just common understanding of people and relationships. If you're not multi-faceted and display a single facet consistently, being a "TIM", that doesn't make you anything objective, other than "having no personality."

There are better objective tools. It's called science, which socionics is not. You do realize the "objective" and "definitely something to it" aspects of socionics are all BS that's actually realistically covered and known under the actual sciences and things as simple as gender differences and culture, right? There's nothing actually "to socionics." It's just a goofy system for creative theory. You'd be better served taking entry-level college courses and paying attention to obvious social interactions.