I was thinking about the story of Metal Gear Solid 4 the other day and I think I found something that might be a neat in relation to socionics. In MGS4 you fight these bosses called the B&B Corp (Beauty and the Beast Unit), which is basically an all female unit in super high tech suits whose behavior are controlled through nano machines. Each carries a signature emotion and a back story behind that emotion. The four of them are called:

Laughing Octopus (Joy)
Raging Raven (Rage)
Crying Wolf (Sorrow)
Screaming Mantis (Fear)

You fight them in that order. What I find interesting is how these emotions match the prevailing emotions of the four quadras. Joy represents alpha, Rage represents Beta, Sorrow represents Gamma, and Fear represents Delta. Its almost as if the story in MGS4 goes through socionics quadra progression. If it was designed intentionally to be that way then that just further demonstrates the genius of the game's design.


So has anyone also discovered something like this while delving into something? I wonder how many other hidden links to socionics can be found.