Hi folks,
https://en.wikipedia.org/wiki/Screen...d.27s_Paradigm
I'm researching scriptwriting for a videogame I'm making with some friends. It's to be a story-telling puzzler (like Live-a-Live, if you've ever had the pleasure of experiencing the game).
I'd like people's opinions on structuring narratives. The Paradigm, linked above, seems too dry to me. Yet, I'm not at all familiar with how narratives might be structured. I would love people to share their opinion on different structures, or lacks of them.
Sorry for the vagueness. I'm still spinning the game together as a creative whole in my mind at this stage
Cheers,
Sand